Destiny 2 2.14 Update Patch Notes – Full 3.1.1 Breakdown

Destiny 2 has had another big patch, which you might see in your downloads list as being 2.14, but this is actually version 3.1.1 according to Bungie, and should hopefully bring a number of fixes and solutions to your favourite free to play looter-shooter.

We’ve seen a fair few issues crop up in Destiny 2 lately, including the Trials of Osiris being disabled – multiple times. Though with each new patch players are hoping that their troubles are over and they will be able to once again play Destiny 2 as intended: without difficulty.

In this guide we’re breaking down the important patch notes from the latest update, and hopefully outlining the fixes and news you want to hear – though that’s never a guarantee. Just read below for everything you need to know. For official patch notes from Bungie themselves, just take a look at their post here.

Changes To Activities In Destiny 2

Crucible

  • I Am Invincible UI popup no longer appearing for players that have not earned it in Trials of Osiris.
  • Players no longer unable to access Crucible and Gambit private matches.
  • Fixed no audio cue playing while reviving in Trials.

Cosmodrome

  • Fixed a barrier skip in Exodus Garden 2A.

Battleground Fixes

  • Fixed performance issue when dropships appear.
  • Player positions are now locked during Tribute Chest slam animations to avoid killing teammates while opening chests.
  • Fixed volatile cell clipping issue.
  • Fallen SABER Strike
  • Fixed boss spawn bug.
  • Improved waypoints.
  • Fixed Fallen energy shield clipping bug.

Devil’s Lair Strike

  • Sepiks Prime given a boss health bar.
  • Fixed monster spawns looking like doorways.
  • Fixed Overlord Captain spawning with incorrect name.
  • Fixed Fallen Walker and Fallen Brigs respawn issue.
  • Fixed missing physics that allowed players to fall through environment.

Last Wish

  • Fixed bug that spawned players out of world after slamming Heart.
  • Fixed Creeping Darkness issue not killing players.

Changes To Gameplay In Destiny 2

Armor

  • Fixed issue with Linear Actuators perk for Dunemarchers not triggering.
  • Omioculus no longer grants melee energy when you are invisible.
  • Cuirass of the Falling Star no longer grants Overshield when used with Supers.

Weapons

  • Fixed Riskrunner visual effect that was potentially causing epileptic issues.
  • Reduced Arbalest’s aim assist.
  • Fixed Frenzy and Cranial Spike buff icons.
  • Fixed kill feed in Ticuu’s Divination.

PlayStation Fixes

  • Added quick launch Activity Cards for PS5.
  • Fixed missing friends or clan members on PS5.

General

  • Fixed incorrect spaceflight transitions during Iron Banner or Trials of Osiris.
  • Fixed issue where players scanning objects will summon their Sparrow.
  • Fixed issue where 12 players could be pushed into a single activity – that’s too many.

For the full list of fixes make sure to check out Bungie’s full post, and for more on Destiny 2 keep reading TheGamer, as we have plenty more Destiny 2 guides, tips, and more for you to read.

Next: Destiny 2: Top 10 Submachine Guns, Ranked

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