Today, 2K Games has announced that a new studio has been set up under the publisher – and that new studio will be making the next iteration in the BioShock franchise.
That's right – the fan-favourite franchise originally envisioned by Ken Levine is coming back, and it's beind developed by a brand new studio.
The new studio, called Cloud Chamber, is a collective of storytellers eager to push the frontlines of interactive entertainment by making unique, entertaining and thoughtful experiences that engage the world, according to a press release.
Cloud Chamber will build its team at two locations: 2K’s San Francisco Bay Area headquarters in Novato, Calif., as well as in Montréal, Québec, which marks the first-ever Canadian office for a 2K studio.
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We don't know too much about the newly-minted studio and its first BioWare project, other than the fact the game is still years away from release.
“As we continue growing our product portfolio, we remain inspired by opportunities to invest further in our valuable IP, great people and their collective, long-term potential,” said David Ismailer, President of 2K.
“BioShock is one of the most beloved, critically praised and highest-rated franchises of the last console generation. We can’t wait to see where its powerful narrative and iconic, first-person shooter gameplay head in the future with our new studio team at Cloud Chamber leading the charge.”
As per the press release, the game will still be in development for 'the next several years', so don't expect to see it hit consoles soon.
The good news is that almost certainly means the game will see a release on PS5 and Xbox Scarlett, so the next iteration of the highly-regarded franchise will take advantage of all the next-gen tech we're going to see announced over the next few years.
“We founded Cloud Chamber to create yet-to-be-discovered worlds – and their stories within – that push the boundaries of what is possible in the video game medium,” said Kelley Gilmore, Global Studio Head, Cloud Chamber.
A 22-year industry veteran with more than 40 games shipped to date, Kelley Gilmore will serve as Cloud Chamber’s Global Studio Head and be the first woman in 2K history to lead a development studio.
“Our team believes in the beauty and strength of diversity, in both the makeup of the studio and the nature of its thinking. We are a deeply experienced group of game makers, including many responsible for BioShock’s principal creation, advancement and longstanding notoriety, and honored to be part of the 2K family as stewards of this iconic franchise.”
Stay tuned for more news as it becomes available.
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