Riot Games Has Been Hacked, Multiple Game Updates Affected

Riot Games has announced that it has been targeted by a hack. The League of Legends and Valorant developer claims that while no major data has been lost – including that of players – the hack has likely delayed upcoming updates for its games.

"Earlier this week, systems in our development environment were compromised via a social engineering attack," Tweeted Riot Games. "We don’t have all the answers right now, but we wanted to communicate early and let you know there is no indication that player data or personal information was obtained."

"Unfortunately, this has temporarily affected our ability to release content," it continued. "While our teams are working hard on a fix, we expect this to impact our upcoming patch cadence across multiple games." The developer is likely reallocating resources in order to deal with the security breach before putting out more content. This has affected updates for multiple games, including League of Legends and Teamfight Tactics.

"Heads up, players. This may impact our delivery date for Patch 13.2," says the Twitter handle for League of Legends. "The League team is working to stretch the limits of what we can hotfix in order to deliver the majority of the planned and tested balance changes on time still."

Teamfight Tactics also Tweeted, saying "13.2 was focused on further balance updates for Monsters Attack! This issue may impact our ability to release the full scope of balance changes planned, but we’re working to implement the most meaningful of those possible through a hotfix at our scheduled patch time."

This comes only a few days after a report that claimed that Riot Games will be laying off some of its staff. Veteran esports journalist Jacob Wolf alleged that multiple people informed him that the company is looking to layoff some of its staff. The "size and scope" of the layoffs are not yet clear, but Wolf claims that they will affect areas like "recruiting & human resources, support, and esports."

"Riot’s historically not made many reductions in force in the past," added Wolf, "but it’s in line with a broader trend in tech, gaming, and entertainment as economic hardship begins to affect many corporations."

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