The GTA 6 map is raising a lot of questions for fans of the series

There's an interesting debate raging between the Grand Theft Auto community at the moment and it's all revolving around the games next map.

Or rather the size and scope of the next map.

For the most part, it's believed that the next Grand Theft Auto map is going to be massive, the biggest map Rockstar have ever made, dwarfing all previous efforts by the studio.

Such is the expectation built up by the next game in the past few months that you could pretty much envisage Donald Trump describing the next GTA 6 map in one of his trademark speeches.

"The GTA 6 map? It's the best map, believe me, fans will love it, it's the biggest map you've seen, an incredible map, I'm so proud – and Sony is going to pay for it."

Rumours that the game might have two cities have only heightened the belief that the next map will be ginormous.

But as we mentioned previously, there's an interesting conversation developing between the community which suggests that fans might actually prefer something smaller, but more detailed.

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Take a look at the various sub-reddits for the game and the GTA forums and you'll find various threads or conversations popping up that resemble something along the lines of this: ' Smaller, more detailed map? '

Speaking on the GTA forums, one user suggested that Rockstar needs to have a more detailed city before they add multiple cities to the game:

"I think Rockstar should focus on having one city with a ton of interiors and interactivity as a way of expanding on GTA 5 instead of going multiple cities. GTA 4 had fast food places and a ton of random buildings to enter that made the game very immersive whereas GTA 5 had cool places (like Lifeinvader HQ) that were locked to missions, which is just awful."

And by-en-large, most follow up comments from the community, across the variety of threads and topics, all seen to agree.

Most fans, whilst quite happy to see two cities in GTA 6, simply want more interiors, more buildings, more places to explore and more detail.

The main sticking point seems to be whether fans would prefer one city with more detail, or two cities with no further detail.

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There's also a question mark when it comes to how Rockstar improve countryside areas.

Here's another comment which paints that very picture, with bonus points for explaining how Red Dead Redemption managed to improve on GTA 5:

"The problem wasn't really the size but more the fact that the countryside just wasn't all that interesting, imagine if gta5 had Red Dead 2s level of detail in the countryside, really gta5 shouldn't have been released in ps3 and 360 because the consoles couldn't really handle such a big open would with too much detail, the ps5 sounds like it will be powerful enough to have a big open world and be highly detailed."

Over these past few months fans of Grand Theft Auto will no doubt be well aware that 'leaks', rumours and theories have been growing in number. And for good reason.

With Red Dead Redemption 2 now very much released on all platforms, the various Rockstar development teams must surely be working on something. And many agree GTA 6 is one of those projects.

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Earlier this month it was revealed that six years on since GTA 5 was released, the game had amassed sales above 115 million . That means, over the past six months, the game – which again we want to reiterate is six years old – has sold 5,000,000 copies.

So it really wouldn't be a surprise if Rockstar has Grand Theft Auto 6 in the development pipeline. Quite how far along it could be, is up for debate. But it's surely underway.

“Preliminary work” on GTA 6 supposedly started as far back as 2016 (that's according to a report by Tech Radar , anyway).

You then have to factor in that Scottish studio Ruffian Games could also be involved, having recently announced they were looking for new hires to work on some "unspecified titles" with Rockstar Games.

No doubt 2020 will prove a critical year and we could well see the game finally announced. But like fans we look forward to seeing whether Rockstar doubles down on the size of the map, or the scope of the games buildings and interiors.

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