Warzone 2.0 Plunder release date, time and Call of Duty patch notes

Call of Duty fans have plenty to celebrate this week, as Modern Warfare 2 and Warzone 2.0 receive big updates. The April 25 Call of Duty update makes a variety of gameplay tweaks and bug fixes, including adding descriptions for individual trophies in the Trophy Hunt Event, as well as reducing the number of lasers in loadouts for Gunfight. The full list of April 25 Call of Duty patch notes can be seen below. However, the big news of the day is that Plunder is coming to Warzone 2.0 this week. Plunder sees teams compete to collect the most cash. It also features unlimited respawns, making it a great way to level up and get to grips with the map and gameplay. Plunder has been given an April 26 release date in Warzone 2.0. It’s likely to launch at 6pm BST for fans living in the UK.

Call of Duty Modern Warfare 2 and Warzone 2.0 patch notes for April 25…



• Added descriptions for picking up individual trophies in the “Trophy Hunt” Event.

• Reduced the number of lasers in Loadouts in Gunfight

• Added more ammo caches to Zaya Observatory in Ground War.


• Fixed an issue in Gunsmith where multiple Attachments displayed as Highlighted at the same time.

• Fixed an issue that showed a lock symbol on a BlackCell Sector despite the Player owning BlackCell.

• Fixed an issue that caused the loading time to spectate the next Player in Gunfight to take longer than intended.

• Fixed an issue with Recruit a Friend where Challenges were not tracking as intended.

• Fixed an issue causing the Pro-Tuned icon to display incorrectly when hovering an attachment in Gunsmith UI.

• Fixed an issue where some “Trophy Hunt” Event UI was missing in Battle Royale and displayed an incorrect number of trophies earned.

• Fixed an issue where, after restarting the game, both recruiters and recruitees would appear to lose progression on the Recruit a Friend Challenges menu.

• Fixed an issue where War Track Bundles were not showing the Bundle names on the Vehicle Select Menu.

• Fixed an issue that could cause tab navigation in Multiplayer to display an incorrect screen.




• Moved Killstreak banners to reduce reticle overlap on screen.

• Updated audio for opening loot caches.


• Fixed an issue preventing Players from pinging Contested Loadout Drops.

• Fixed an issue where after playing a match through the “What’s Hot” Playlist, Players could be met with an error after attempting to open the After Action Report.



• Fixed an issue in the Active Duty tab, when the Player customizes their Operator’s Skin or Finisher, they may spot the Reactive Bonus Effect table overlapping Bonus Effect table.

• Fixed an issue where equipping a larger Backpack would sometimes show the smaller Backpack returned to the Player’s inventory with the wrong name in the UI.

• Fixed an issue where if the Player is attempting to change weapons for their Loadout from the Active Duty tab, the Player will be sent back to the lobby screen.

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