Mortal Kombat 11: Improvements ‘Koming’ to Towers of Time and Krypt Rewards

Following complaints of the “super hard Towers of Time” and “rewards/economy” issues of the Krypt in Mortal Kombat 11, Ed Boon and NetherRealm Studios have reassured its fans that fixes will be arriving in the near future.

Ed Boon took to Twitter with a “MK11 PSA” to let fans of Mortal Kombat 11 know that NetherRealm has heard their complaints regarding the Krypt and Towers of Time and is “hoping/expecting” that fixes to these game modes will be arriving in a time frame that is “more like HOURS than days.”

In our review of Mortal Kombat 11, we praised the game but said that the Towers of Time are where MK11’s “biggest problems lie,” with some fights being “actively un-fun to play” due to certain modifiers that make challenges more frustrating than fun.

As far as the Krypt, the biggest problem our reviewer had was with the “undesirable loot” that appeared way too often when players opened “expensive [chests] hoping to find a new Fatality, skin, character intro, or Brutality.” More-so than not, they ended up “with just a bunch of gear augments for a character you don’t use, junk tower consumables, concept art, or some extra currency.”

Despite those issues, we awarded Mortal Kombat 11 a 9.0 and said that it is “the best game in the 27-year-old series thanks to deep, methodical new mechanics and fun story.” So, hopefully with these changes it will make an already fantastic package even better.

For more on Mortal Kombat 11, be sure to check out our guide on how loot boxes actually work in MK11 as well as a list of every Fatality and how to perform them.

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Adam Bankhurst is a news writer for IGN who is so happy to hear NetherRealm is fixing these issues as quickly as they are. You can follow him on Twitter @AdamBankhurst.

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