Super Mario Galaxy on Switch won’t require motion controls

Nintendo announced the Super Mario 3D All-Stars collection on Thursday, confirming long-standing rumors that Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy will be re-released on Nintendo Switch. The third game on that list, released for the motion-control-powered Wii in 2007, will utilize motion controls for some aspects of the game. But it doesn’t sound like Joy-Con motion control will be required to play Super Mario Galaxy on Switch.

That’s not immediately clear, though, based on the Super Mario 3D All-Stars page on Nintendo.com, which notes that players can “Gently shake a Joy-Con controller to activate Mario’s Spin ability or pass a Joy-Con controller to a friend for some extra help in Co-Star Mode.” An asterisk for that sentence specifies further: “If playing on Nintendo Switch Lite, detached Joy-Con controllers are required and sold separately.”

In the original release of Galaxy, a second player could control a cursor onscreen to grab Star Bits and fire them at enemies; help Mario jump; or grab enemies to stop them in their tracks.

Polygon reached out to Nintendo for clarification about the extent of required motion controls in Super Mario Galaxy in Super Mario 3D All-Stars, and received the following statement:

Super Mario Galaxy is supported in TV, Tabletop and Handheld Modes. In TV and Tabletop modes, motion controls are required for pointer functionality. In Handheld Mode, pointer functionality has been adapted to use Touch Screen.

Nintendo also confirmed that Super Mario 3D All-Stars supports the Nintendo Switch Pro Controller.

Super Mario 3D All-Stars will be released for Switch on Sept. 18. Nintendo says the game will be released in limited supply, and will be available through March 31, 2021.

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