Lady Butterfly’s second stage is much more challenging than her first and requires extreme patience and a complete awareness of your surroundings.
After the first deathblow, Lady Butterfly will disappear, reappearing moments later atop the giant statue at the far end of the arena.
While her attack patterns remain mostly the same, she’ll now have the ability to summon illusions which plague the battlefield and make it much more difficult for you to focus on the boss.
This is where most players really start to struggle.
If you have any Snap Seeds you can use them here to dispel some of the illusions, clearing the area. If not, simply sprint around the outside of the arena, avoiding the clusters of enemies in the centre.
Snap Seeds are the preferred method because the latter tactic, though still effective, does mean that you’ll have to leave Lady Butterfly’s proximity, allowing her to regain any posture damage you had previously built up.
If you do fight without Snap Seeds, the illusions in the arena will eventually be transformed into Butterfly Illusions, balls of light which track you across the room.
Here you need to sprint away, using the pillars in the arena to block some of the Butterfly Illusions from reaching you. Once these projectiles have dissipated, return once more to Lady Butterfly to continue grinding away at her posture bar.
Learn Lady Butterfly’s attack patterns and, with a bit of patience, you will be able to perform a finisher deathblow, finally felling the boss and obtaining her Battle Memory as well as the Sakura Drop.
You can use the Sakura Drop to increase the power of Resurrection, and Memory: Lady Butterfly to increase Sekiro’s attack power.
For more Sekiro: Shadows Die Twice guides Daily Star Gaming has you covered.
Sekiro: Shadows Die Twice Review
FromSoftware hasn’t strayed from their infamous difficulty levels. Sekiro: Shadows Die Twice is just as, if not more difficult than, the Dark Souls and Bloodborne games.
Without the use of a shield, you’ll be forced to time each attack perfectly so you can transition between attacking with your katana and defending yourself. Get it wrong and you’ll often be killed in one enemy strike.
There’s a diverse variety of enemies in Sekrio, each wielding their own set of moves and weapons. Mobs and hordes linger within dilapidated villages and snowy mountain crags, often accompanied by much stronger warriors. It’s brutal from the opening cutscene.
Though Sekiro feels impossibly hard at times, the level of euphoria you experience when delivering a death blow to a tricky boss or when you finally clear a castle grounds of all enemies is almost unparalleled.
This isn’t a game that feels unfair, it’s a game that lets you know there’s no button mashing or “cheesing it” early on, and then delivers on that promise throughout the entire campaign.
– Follow the link above to read our full review
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